The query language allows you to identify the game objects to find. If you are a language nerd please see the EBNF(-ish) grammar at the of the readme, otherwise I'll try and explain it in simpler terms here. Game object(s) can be queried by name simply by specifying the name, for example to query for all objects named pickup-truck use:. In order to search for a game object that has a specific name in the scene, we have to use the method GameObject.Find ( ). It takes a string parameter. And this parameter is the name of the game object that we want to find. In the code above, we created a reference for the game object that has the name "Sphere". In this video we see how to get the reference of a GameObject from the hierarchy using its name, using the "Find" method from the GameObject class, this func.... "/>Find object by name unity